Cfg by Chaos And Bennz


Echo                 ----         This knife configuration is made by Chaos and BennZ           ----
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Echo                             Say thanks to Chaos and BennZ for this pro maden Knife CFG.
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Echo                          ->   [READ THIS!] This script is ALL made by Chaos and BennZ,  <-
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Echo                            ->    So please dont remake this or make it your own.   <-



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Echo ALL Credits belong Chaos And BennZ



Echo                      Chaos.CFG is now LOADED!
Echo                      Goodluck & Have Fun From Chaos & BennZ


All under THIS line is made by Chaos and BennZ.
Only for Knifing purpose. i REPEAT do NOT change this!
_______________________________________________

rate "25000"
ex_interp "0.008"
cl_updaterate "51"
cl_cmdrate "81"
cl_cmdbackup "6"
cl_dlmax "0"
cl_lw "1"
cl_lc "0"
cl_corpsestay "600"
cl_movespeedkey     "500"
cl_forwardspeed "5442000"
cl_backspeed "5442000"
cl_sidespeed "5442000"                      
cl_dlmax "128"    
cl_download_ingame "1"  
cl_allowdownload "1"    
cl_allowupload "1"      
cl_cmdrate "101"                                    
cl_righthand "1"
Cl_bobcycle "0"
Cl_bob "O"  
Cl_bobup "0"        





V I O L E N C E     B Y     C H A O S



violence_ablood "1"
violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
       




G R A P H I C S     B Y     C H A O S


fps_max       "101"
max_shells        "0"
max_smokepuffs "0"
mp_decals       "300"
fastsprites "0"
gamma "6"
brightness "6"
gl_lightholes "0"
gl_spriteblend "1"
gl_wateramp "0"
gl_playermip "2"
gl_cull "1"
gl_clear "1"
gl_dither "1"
gl_polyoffset "4"
gl_overbright "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_spriteblend "1"
gl_keeptjunctions "0"
gl_ztrick "1"
gl_d3dflip "0"
gl_texsort "0"
gl_playermip "1000"
gl_round_down "1000"
gl_smoothmodels "0"
gl_wateramp "0"
cl_himodels "0"
cl_weather "0"
r_traceglow "0"
r_mmx "1"
r_dynamic "0"
r_decals "500"
gl_lightholes "0"
gl_spriteblend "1"
gl_wateramp "0"
gl_playermip "2"
gl_cull "1"
gl_clear "1"
gl_dither "1"
gl_polyoffset "4"
gl_overbright "1"
r_wateralpha "0"
r_sse "1"
r_sse2 "1"
r_shadows "0"
r_worldlights "0"
r_3dsky "0"
r_shadows "0"
r_fastzreject "0"
r_WaterDrawRefraction "0"
r_RainSimulate "0"
r_DrawRain "0"
r_DrawDetailProps "0"
gl_flipmatrix "0"
gl_monolights "0"
gl_spriteblend "1"
gl_keeptjunctions "0"
gl_reporttjunctions "0"
gl_ztrick "1"
gl_d3dflip "0"
gl_playermip "1000"
gl_round_down "1000"
gl_wateramp "0"
cl_himodels "0"
r_traceglow "1"
r_dynamic "0"
r_decals "10"
r_mirroralpha "0"
r_bmodelhighfrac "5"
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
s_distance "160"
s_min_distance "8.0"
s_automin_distance "2.0"
s_automax_distance   "40.0"
s_occfactor "1"
s_a3d "0"
ambient_level "0.3"
ambient_fade "100"
_snd_mixahead "0.1"
cl_minmodels "1"




S C I P T S     B Y    C H A O S

These script under here is some normal binds. The only different bind is the DD.
just hit Mouse2 And Mouse1 and you'll see a difference. but u have to train at your skills too.
The CFG dont do everything for you.

CREDITS TO CHAOS.




/ / T R I P P E L - D U C K / /
alias "+dd" "+duck;wait;wait;-duck;wait;+duck;wait;-duck;+duck;wait"
alias "-dd" "-duck"
bind "Shift" "+dd"




// Q U I C K - S L A S H //

alias +q_slash "weapon_knife;w;+attack"
alias -q_slash "-attack;lastinv"




// Q U I C K - S L A S H //

alias +quickslash "weapon_knife; w; +attack"
alias -quickslash "w3; -attack; w; bestweap"



// Q U I C K - S T A B //

alias +q_stab "weapon_knife;w;+attack2"
alias -q_stab "-attack2;lastinv


// Q U I C K - S T A B //
alias +quickstab "weapon_knife; w; +attack2"
alias -quickstab "w3; -attack2; w; bestweap"


//- [QuickSlash]

bind "MOUSE1" "+attack"

alias +knife "weapon_knife; +duck; +duck; +attack; wait; wait; +attack; -attack" alias -knife "weapon_knife; -duck; -duck; -attack; -attack"
alias +knife "weapon_knife; +attack; wait; wait; +attack; +attack"
alias -knife "weapon_knife; wait;  wait; -attack; -attack"



alias +www "+attack2;cl_corpsestay 300;cl_weather 1;fastsprites 101;r_mmx 2"
alias -www "-attack2;cl_corpsestay 0;cl_weather 0;fastsprites 0;r_mmx 0"
bind mouse2 +www
alias +www "+attack2;cl_resend 40;gl_fog 1;gl_flipmatrix 1"
alias -www "-attack2;cl_resend 0;gl_fog 0;gl_flipmatrix 0"
bind mouse2 +www

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